pub trait ContractorEvaluationRepository: Send + Sync {
// Required methods
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
evaluation: &'life1 ContractorEvaluation,
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn find_by_id<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Option<ContractorEvaluation>, AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn list_for_contractor<'life0, 'async_trait>(
&'life0 self,
contractor_user_id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Vec<ContractorEvaluation>, AppError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
Sourcefn save<'life0, 'life1, 'async_trait>(
&'life0 self,
evaluation: &'life1 ContractorEvaluation,
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn save<'life0, 'life1, 'async_trait>(
&'life0 self,
evaluation: &'life1 ContractorEvaluation,
) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Persist a freshly minted evaluation (append-only).
fn find_by_id<'life0, 'async_trait>(
&'life0 self,
id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Option<ContractorEvaluation>, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Sourcefn list_for_contractor<'life0, 'async_trait>(
&'life0 self,
contractor_user_id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Vec<ContractorEvaluation>, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn list_for_contractor<'life0, 'async_trait>(
&'life0 self,
contractor_user_id: Uuid,
) -> Pin<Box<dyn Future<Output = Result<Vec<ContractorEvaluation>, AppError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
List every evaluation collected against a given contractor user, newest first. Used by the contractor’s “reputation” view.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".